3d Digital Portrait Sculpts, created using a combination of Zbrush, 3ds Max, Substance Painter and Unreal Engine.

 

Here's a VFX breakdown video of the 3d scan to real-time game engine model pipeline.

 

 

Some work in progress on a 3d zbrush sculpt of Rinzler (Tron Legacy).

 

 

A zbrush self-portrait sculpt.

 

3_Render3_Render